What it costs
Most agency sites make you book a call to learn anything about price. Here is as much as can honestly be published before we know what you are building — including the numbers that are already fixed.
The rule: one number, quoted against a scope
Zorm does not bill hourly. Hourly billing pays a vendor to be slow, and it makes you audit timesheets instead of judging results. Every engagement is quoted as a single number against a written scope. If the scope changes, the number is re-quoted before any work starts — there is no mid-project invoice you did not agree to.
What is already published
Where Zorm sells the same thing repeatedly, the price is public and does not move:
$300 per community / month
The full marketing and acquisitions OS — every module included, no per-seat maths. Priced per community so it scales with the portfolio rather than the org chart.
sentinelmos.com →From $4,500 / month
Game marketing tiers from an indie retainer through to full launch programmes, plus fixed-fee project work quoted per brief. Every tier and minimum is listed publicly.
glitchxp.com/pricing →What drives the number on bespoke work
Four things, in roughly this order of impact:
- Surface area. How many screens, roles and states exist. A single-role tool and a multi-tenant platform with permissions are different animals, no matter how similar the pitch sounds.
- Integration. Work that must talk to systems you already run costs more than work that stands alone — most of the risk in any build lives at the seams.
- Data. Migrating and reconciling existing records is routinely the most underestimated line in a project. Starting clean is dramatically cheaper than inheriting fifteen years of exceptions.
- Certainty. A tight brief is cheaper than an open one. If the scope genuinely cannot be pinned down yet, the honest answer is a small paid discovery rather than a large speculative number.
The part most quotes leave out
A build price with no operating plan attached is usually the more expensive option across three years. Software is not a deliverable, it is a liability that produces value — somebody still has to host it, patch it, answer for it and change it when the business changes.
Zorm quotes the run alongside the build, so the number you compare is the real one. If another quote looks cheaper, check whether it includes the ninety days after launch. Usually it does not.