Zorm Platform · Games

GlitchXP

The Department of Gaming at Zorm.

Game Marketing & Launch Live glitchxp.com

What it is

GlitchXP is Zorm's games practice: funding pages that make investors take a studio seriously, presale funnels that turn curious players into backers, and wishlist campaigns aimed squarely at launch day.

The problem it was built for

Indie studios finish a genuinely good build and then discover that shipping is a marketing problem. The demo proves the game; nothing proves it to the people holding the money or the wishlist button.

What Zorm built

  • Funding pages built for investors and publishers — demo-proof first, the ask stated plainly.
  • Presale pages with early-access tiers, secure checkout and Steam wishlist wiring.
  • Launch-sprint campaigns scoped to a studio's actual window, with published pricing tiers.
  • The conversion copy, art direction and analytics that carry a launch week.
Zorm's roleFounded, branded and operated by Zorm as its games arm.
StackPHP, static front-ends, analytics and attribution wired per campaign.
PricingPublished tiers on the GlitchXP site, from an indie retainer to fixed-fee project work.

Why it counts as proof

A working practice with live studio engagements, not a service page. This is not a case study — GlitchXP is a Zorm product, still operated by the team that built it. The same practice is available for client work.

Visit glitchxp.com →

Want something like GlitchXP?

That product was branded, built and is still run by one team. Tell us what you need and we will come back with a point of view.